
projectbeanstalk.xyz | @beanstalkproject

Inspired by this lack of awareness and a great deal of research on mental health, Isaiah founded Project Beanstalk, a game development company rooted in social-emotional learning. With Project L.I.Y.T’s support, Isaiah launched Project Beanstalk in 2020. “I want to create diversity in the game industry—but it’s also about creating healthy environments that respect everyone’s mental and physical health,” Isaiah says. Project Beanstalk’s most recent project, Heart to Heart, offers players multiple scenarios where they have the opportunity to engage with a character experiencing a mental health crisis and respond in different ways.
“L.I.Y.T helped give me an early win, and helped form what my project could be,” he says. The community-centered design process affirmed his earlier research, and the guidance of the Project L.I.Y.T team informed the evolution of several games. As someone who wasn’t familiar with the HIV space, Project L.I.Y.T “taught me a lot more about the stigma” associated with an HIV diagnosis and inspired him to feature an HIV-positive doctor in a game. Isaiah hopes that Project Beanstalk not only helps people support others facing difficult moments but creates space for players to learn, empathize and grow.
Isaiah and the Project Beanstalk team will begin fundraising in early 2021. They are actively searching for partners that
provide social-emotional learning platforms for young people so that they can build on the foundation created with Project L.I.Y.T and take Project Beanstalk to the next level. “Thanks to Project L.I.Y.T! Without their involvement, our project wouldn’t be half as far as it is right now.”
Illustrations provided by Farah Jeune, artist and creator/producer/host of Farenheight TV.